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Frederik77

70 Game Reviews

14 w/ Responses

If a game is 'a series of interesting choices', they have to be somewhat informed - right now the player has to guess blindly, which isn't very much fun. Much better if you give some clues, so the player has a chance to deduct the right choice instead of dying at every crossroad.

Excellent game!

I just get a black screen after I press play. Testing in Chrome.

immo87 responds:

I know that there are some chrome issues, but it is nothing big. I think that you got black screen because the game was not loaded properly... I am gonna to find some better server which should solve this!

I like the look and feel of this game , but there seems to be a bug on the first level. When I click the play-button as I'm told to immediately after setting the wind strength, nothing happens and the game freezes. I'm playing in Chrome.

The core gameplay seems to work well enough, but I was hoping for more features as the levels progressed. The game seems to get stale after 10+ levels with boxes and hedgehogs as the only feature. It would also be great if there was a sign indication which level I had reached uot of how many levels total. And maybe scores for completing the levels faster. I kind of like the atmosphere and the look of the game though, and would probably play it longer and give it a higher rating if new features and obstacles were introduced regularly across the levels.

I like it. The game is well polished, self-explanatory and very easy to play. One small improvement I can think of is to change the shield spell so it's clearer how it works. I often seem to cast it with on effect, because I still take damage, so I'm not sure if it needs to be timed or if it lasts for some seconds after it has been cast.

QBert FTW

Nice game, except I got stuck on level 13 with no way to restart it. Must be a bug, since I checked the solution video and could see that I just did some of the actions in the wrong order, but there was no way to reset or correct that.

Clearly an ambitious project, so here's some constructive criticism.
* Team up with an artist to make the game shine - especially the menus could use some work.
* It's too hard to figure out how the missiles and torpedos work - maybe it just need better explanation, maybe the controls themselves could be made easier.
* The only viable tactic right now seems to be chasing the enemy in a sort of figure 8 pattern. If there were obstacles on the levels, such as large asteroids or space debris, it could create some more variation.
I definitely think you should keep working on the game, it's a good idea and could become really fun to play if it's tweaked sufficiently.

Pack51 responds:

Thank you, I will definitely take those points into account.

Fairly good RTS, which kept me playing for a bit longer than I had expected :)
A few things that could be improved:
* The 'buildings' part of the GUI blocks view of some of the info for the units, including cost to upgrade.
* The upgrade animation (blue swirling light) seemed to get stuck looping and always present on the middle of the screen after I first upgraded a unit.

Male

game design

IT University of Copenhagen

Copenhagen, Denmark

Joined on 2/19/07

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